Curriculum
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STEM - Digital Technologies

Camelot Rise prides itself on its use and availability of digital technologies and devices, to help support learning and inspire collaboration. It is our strong belief that students shouldn't simply use technology in isolation, but learn to apply it to everyday learning. With this in mind, our teachers aim to embed technology naturally into all areas of learning, enriching student engagement and learning through applied and practical use of devices, programs and tools.

 

Every classroom has access to a wide range of modern devices, including:

- Portable televisions

- Netbooks

- iPads

As a registered eSmart school, students are educated on the safe use of technology across all year levels, including cybersafety and cyberbullying.

Coding

Students have a variety of opportunities to explore and develop their coding skills. Along with access to specialised programs through the Victorian Challenge and Enrichment Series, all students from foundation to year 6 participate in coding lessons. Students begin their coding journey through the exploration of 'blocky code' via code.org and Scratch, and may progress into java.

Students also have access to code-based devices, including Beebot robotics and Spheros.

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Green Room

Camelot Rise also has a purpose-built green room, used by all levels across the school. This space utilises current technologies, including iPads and netbooks, to create brand new learning opportunities for students, allowing for enhanced digital presentations and STEM exploration.

Students interact with each other on a variety of digital backgrounds, both still and moving. They create stories to bring their writing to life, reports that express knowledge with visual aids, link learning with science and inquiry, and even experiment with special effects.

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3D Printing

Along with access to specialised programs, students use 3d mapping software and our school's 3d printer to enrich their design and technology learning. Using design briefs to guide their thinking, students navigate from planning to production, with set goals in mind and then analyse results to see how well they achieved their purpose. This helps hone critical and creative thinking and develop important technology-based skills for the modern world.

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